Player.h
PlayerBase.h
|
Data Layer for Player record.
This class holds the Player fields and functions to to work with ADO object
Command and Recordset. And more |
Player.cpp
PlayerBase.cpp
|
Implementation of Player.h |
PlayerPK.h
PlayerPKBase.h
|
Class definition for the Player primary key |
PlayerPK.cpp
PlayerPKBase.cpp |
Implementation of PlayerPK.h |
PlayerRecord.h
PlayerRecordBase.h
|
Database Layer for player record.
This is a class definition that defines all the functions needed to work the
database |
PlayerRecord.cpp
PlayerRecordBase.cpp
|
Implementation of PlayerRec.h |